

You can find more information about creating commands in the Spigot documentation.

You will need to override this method and provide your own implementation. This interface has a single method, onCommand(), which is called when a player uses the command. To create a new command, you will need to create a class that implements the CommandExecutor interface from the Spigot API.Do you want to add a new command for players to use? Do you want to create a new type of block or item? Do you want to change the way the game works in some way? Once you have a clear idea of what you want your plugin to do, you can start implementing those features. Next, you will want to start thinking about what features you want your plugin to have.
#Minecraft server plugins code#
These methods are a good place to put any code that needs to be executed when your plugin is enabled or disabled. The onEnable() method is called when your plugin is loaded by the server, and the onDisable() method is called when your plugin is unloaded. This class should extend the Java Plugin class from the Spigot API and override the onEnable() and onDisable() methods. The first thing you will need to do is create a main class for your plugin.You can find more information about the plugin.yml file and the different options available here. This file should be placed in the root directory of your project.
#Minecraft server plugins how to#
You will also need to create a plugin.yml file, which is a configuration file that tells Spigot how to load and manage your plugin.In IntelliJ IDEA, you can go to File > Project Structure > Libraries and click the “+” button to add the API as a library. In Eclipse, you can do this by right-clicking on your project in the Package Explorer and selecting “Build Path > Add External Archives”. Once you have downloaded the API, you will need to add it to your project’s build path. You can download the latest version of the Spigot API from the Spigot website. The Spigot API is a set of Java libraries that provide access to the internals of the Spigot server and allow you to create plugins. Next, you will need to add the Spigot API (Application Programming Interface) as a dependency to your project.In IntelliJ IDEA, you can go to File > New > Project. In Eclipse, you can do this by going to File > New > Java Project. First, you will need to create a new project in your IDE.
